Trying out new grips in design

LGPA Women’s Network

I’m working on a new project at work that involves multiple products and multiple stakeholders and no agreed upon goal. My normal way of approaching it would be — get all the info. Get the tech constraints. Get everyone on the same page. Prioritize what’s being built when. Design a scalable MVP that is buildable now.

I was challenged by the design team’s leads to take a different approach— start blue sky, and then pull the direction of the product to ideal state, even if you’re looking at a reality that is years away. I was also asked to use new design methods I hadn’t tried before, which was interesting but I mostly felt like I was stumbling through. I also was working with a group of designers I had never worked with before.

When I expressed that I wasn’t sure exactly what to do next or what my role should be, my boss’ response: “Isn’t that great?”

Then he told a sports story of how youth golfers can sometimes grow 12 inches in a season, and then suddenly have to change their grip from one that compensated for their smaller stature and weight to one that is more suited for a full-grown human being. And how this is the worst thing for a golfer, to have to change their grip. That it SUCKS. And that how this new project would feel this way to me. That I have been in an environment of constant production design, standardizing title-casing vs sentence-casing on our websites, but that design also can be creative and contemplative, where designers create brand new things, and that this is where he wanted me to stretch myself.

So I’m trying. What I’m noticing so far:

Contemplation vs. collaboration

Who we’re beholden to

BUT, I know that practicing compassion is a skill and a habit, and it matters that we be compassionate to our users and recognize moments of pain, suffering and hardship, and try our best to alleviate that through design.

So far, trying a new grip is interesting, uncomfortable, messy — when I told a friend how I was feeling, her response: “That sounds like UX”.

mug gift from said friend (etsy)

User Experience Designer

Get the Medium app

A button that says 'Download on the App Store', and if clicked it will lead you to the iOS App store
A button that says 'Get it on, Google Play', and if clicked it will lead you to the Google Play store